Path find visualizer
CONTROLS:
Move camera: hold right-click and move cursor
Move flags: hold left-click on top of flag
Zoom in/out: move scroll wheel up/down respectively
Add walls: Click WALL SELECT in the top left. If you want to stop selecting walls and select flags, press WALL SELECT again.
Basic release of everything I felt necessary pre-release. The flags and camera are both moveable, the algorithm is clear and shows the shortest path after visualizing the algorithm. There are walls the player can add to further show how the algorithm works. There is also a slider for the user to choose how quickly or slowly the algorithm moves across the tilemap, however there seems to be an unintended maximum before the maximum for the slider. Will look into later.
Status | In development |
Platforms | HTML5 |
Author | pw42020 |
Made with | Unity |
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